SmartPlay
2013
The SmartPlay system was the college team project for my capstone course. It is a computer system designed as a data collection, payment and reward solution in an arcade environment. It consisted of modules which were retrofitted into an arcade machine, adding payment and reward collection functionality with the use of an RFID card. The modules were connected to a custom network via Ethernet to transmit the transaction data to the central server. This server authorized payments and managed machine configurations though an admin panel. The admin panel allowed admins to create user accounts and edit machine configurations, as well as automatically generating reports on machine profits and other usage statistics.
This project was done in one semester by a 4 man team composed of Luis Torres (PM), Juan Gómez, Andrés Cordero and myself under the group name PlaySolutions.